Trevor Crandall
Trevor Crandall
Senior 3D Game Artist - Machines and Monsters
Seattle, United States

Summary

Greetings and welcome to my game art portfolio! I am a Senior level AAA 3D Artist with a good 18 years of games industry art production experience and a fair amount of shipped projects. I have spent time in a variety of production environments, from large scale AAA studios, to smaller indie teams, to outsourcing studios, both on site and remote. All of which have given me great insight into the many facets and dimensions of game development.

My primary focus has always been hard surface/mechanical and vehicle modeling, although I do have a particular fondness for character and creature work.

Real time art is an exciting medium, and I love the challenge of trying to create the most dynamic and compelling art I can, as efficiently and economically as possible.

My resume is attached below if you would like additional information. Thank you for taking the time to view my portfolio.

contact: trevor@trevorcrandall.com

and Ive got some half way decent photography if you're into that sort of thing - https://www.instagram.com/tcrandall_photography/

Resume PDF

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Skills

ZBrushDigital SculptingCreature DesignCreature ModelingVehicle DesignHard Surface ModelingWeapon ModelingVehicle ModelingPhotography

Software proficiency

3ds Max
3ds Max
Maya
Maya
Modo
Modo
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
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Productions

    • Video Game
      Callisto Protocol
    • Year
      2022
    • Role
      Vehicle and Weapon Artist
    • Company
      Striking Distance Studios
    • Video Game
      Fractured Lands
    • Year
      2018
    • Role
      Vehicle, Weapon and Character Artist
    • Company
      Unbroken Studios
    • Video Game
      Call Of Duty: Black Ops III
    • Year
      2015
    • Role
      Vehicle Artist
    • Company
      Treyarch
    • Video Game
      Armored Warfare
    • Year
      2015
    • Role
      Vehicle Artist
    • Company
      Obsidian Entertainment
    • TV Production
      Alvinnn!!! And The Chipmunks
    • Year
      2015
    • Role
      3D Character Concept Artist
    • Company
      Rhythm And Hues
    • Video Game
      Halo 4
    • Year
      2012
    • Role
      Hard Surface Artist
    • Company
      343 Industries
    • Video Game
      Ascend: Hand Of Kul
    • Year
      2012
    • Role
      Character Artist
    • Company
      Signal Studios
    • Video Game
      Lord Of The Rings: War In The North
    • Year
      2011
    • Role
      Character Artist
    • Company
      Snowblind Studios
    • Video Game
      Alan Wake
    • Year
      2010
    • Role
      Vehicle and Character Artist
    • Company
      Microsoft
    • Video Game
      This Is Vegas (Canceled)
    • Year
      2010
    • Role
      Vehicle Artist
    • Company
      Valkyrie Entertainment
    • Video Game
      Wheelman
    • Year
      2009
    • Role
      Vehicle Artist
    • Company
      Valkyrie Entertainment
    • Video Game
      Crackdown
    • Year
      2007
    • Role
      Vehicle Artist
    • Company
      Valkyrie Entertainment
    • Commercial / Advertisement
      Volvo S40 Car Commercial
    • Year
      2004
    • Role
      Vehicle Artist
    • Company
      Valkyrie Entertainment
    • Video Game
      Harry Potter And The Prisoner Of Azkaban
    • Year
      2004
    • Role
      Intern - Character Artist
    • Company
      Amaze Entertainment