Greetings and welcome to my game art portfolio! I am a Senior level AAA 3D Artist with a good 18 years of games industry art production experience and a fair amount of shipped projects. I have spent time in a variety of production environments, from large scale AAA studios, to smaller indie teams, to outsourcing studios, both on site and remote. All of which have given me great insight into the many facets and dimensions of game development.
My primary focus has always been hard surface/mechanical and vehicle modeling, although I do have a particular fondness for character and creature work.
Real time art is an exciting medium, and I love the challenge of trying to create the most dynamic and compelling art I can, as efficiently and economically as possible.
My resume is attached below if you would like additional information. Thank you for taking the time to view my portfolio.
contact: trevor@trevorcrandall.com
and Ive got some half way decent photography if you're into that sort of thing - https://www.instagram.com/tcrandall_photography/